‘Amp, Watts & Circuit’ Review – Electric Sheep, Cabbage, Wolf
Three cute robots grow tired of their lives as worker drones and decide to strike out on their own for adventure. Each of them has his own special ability that will help them escape the office and...
View Article‘Trine 2′ Released For Linux As A Beta, Port Was Easier Than Expected
Frozenbyte say they are huge supporters of Linux and as such have released the Linux version of Trine 2 for purchase though it’s still a beta version.At last, those of you out there who use Linux for...
View ArticlePAX: ‘Super T.I.M.E Force’ Preview – We’re Dying In Anticipation
Capybara’s Super T.I.M.E Force rocked my world. I had seen the trailer and was intrigued but since I’m not a huge shooter or a Contra fan, I wasn’t particularly excited about the game. Man, how that...
View ArticleBuskin’ Makes Me Feel Good: ‘Indie Buskers’ Ready For Action
The talking’s over and the gloves are off. It’s time for battle.That’s because the Indie Buskers, whose 48-hour campaign to produce five unique indie games, have launched into gear. Today marks the...
View ArticleMake It Evergreen: ‘Banished’ Prototype Footage
City (or rather, village) building games have to be fairly unique to be bothered about these days but catching our eye today is Banished. Why? Well, as far as art assets are concerned, Banished is...
View ArticleFree Short Horror ‘One Late Night’ Receives An Update
Have you ever worked late at night in an office? Have you worked alone? Have you ever found yourself pursued by demonic forces with an unknown, malevolent agenda? Whether you can identify with one,...
View ArticleIndie Links Round-Up: Out Of Office
Today’s Indie Links include: Northways, Chasms, Ns and Ostriches.Born Unequal: The Story of Incredipede (Polygon)“Colin Northway and his wife Sarah dump their heavy backpacks on the floor of a...
View ArticleScreenshot Weekly – Lost Space, Melon Chop 2014, Office Management 101
Welcome back to Screenshot Weekly! Every Tuesday, IGM brings you exclusive early looks at upcoming games in various stages of development. The featured image introducing each game will always be...
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